Saturday, September 12, 2009

Various Wall Supports



Here are a bunch of things I created for Section 8, an FPS game available now on Xbox360, PC, and soon to be PS3. Check it out if you haven't already. I made high poly models for all of these items some of which I show and some I do not. I didn't think it was necessary to show them all, I just wanted to show that my typical work flow is to create a highpoly model for everything and render normal and lighting info from it for use on the lowpoly. For the organic stuff like the tree and rocks I did the high poly models in Zbrush.

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